/ Updates

Followup: Novice Chapters (phase 2)

Current state of novicehood for seniors teaching the young.

When you create, the youngster is encouraged to use CHAPTER within the first 10 seconds of creation and begin the novicehood process.

These are the chapters and their key termination points of which a teaching senior should be aware. Specific information about experiences will be filled in on a request basis, to save time better spent writing the later chapters.

NEWBORN CHAPTERS

Chapter 1 (NEWBORN 1)

  1. welcome
  2. firstgame
  3. firstwhere
  4. firstemail
  5. helpmeta
  6. firsthelp
  7. vitality
  8. firstwho
  9. firstsay
  10. firstnov
  11. foundtutor
  12. joinacademy

Time to complete newborn: 7 minutes

NOVICE CHAPTERS, 1 through 3

Chapter 2 (NOVICE 1)

  1. skills - learn difference between Skill and Ability, look at SKILLS
  2. scholarly - read AB SCHOLARSHIP, how to use AB, use CONCENTRATE/RELAX
  3. professions - list the available professions
  4. chivalry - select knight and use regenerate
  5. chanted - learn about equilibrium
  6. banditslay - kill a bandit with JJ
  7. banditoffer - grab the bandit and OFFER to Genesis at Meeting Place
  8. inventoryed - INV, INFO INV
  9. dragonsummon - select mage
  10. flameforest
  11. meditated
  12. druidrain - select druid

Chapter 3 (NOVICE 2)
13. mergeforest
14. druidherbs
15. rangerpoisons - select ranger
16. mapped
17. swingtreetops
18. runecraft - select loremaster
19. skyrobes - AB ALCHEMY, LS, LR, LR FLIGHT
20. goodsed - normal shop GOODS
21. trademarket - trading market GOODS
22. shadowblend - select thief
23. thiefyank
24. stolenitem

Chapter 4 (NOVICE 3)
25. bardicvoice - select bard
26. bardstigmata
27. balrogsummon - select sorcerer
28. absolution
29. bondedwax - select seer
30. imageburn
31. stoneseeing
32. helpfounding
33. telled - first time they speak to someone
34. guides
35. greetplayer - first time they must meet a real player
36. metguide - GUIDE the novice

Time to complete novice: 45 minutes

LW CHAPTERS, 1 through 6

Regular presence of a senior is highly encouraged, to help them along when the guidance needs supplement / questions need answering. Novicehood is not a silver bullet -- your quality guidance shapes your city and this is the hidden meta-game of Avalon.

Chapter 5 (LW 1)

  1. littlewho - learn about LW and novice protections
  2. chapterhelp - learn about CHAPTER HELP
  3. apprenticed - JOIN A GUILD, required senior interaction
  4. newchest - return to home city, receive chest, auto hereafter
  5. emptychest - remove each item including chainmail and shortsword
  6. clothed - wear items
  7. described - DESCRIBE MYSELF, EX MYSELF
  8. weararmour - wear armour
  9. badges - check list of badges
  10. ccged - speak to your guildmates
  11. badgedebonair - awarded the badge, requires senior
  12. badgearmed - awarded the badge, requires senior

These are guided up until the badges, which are tested and awarded at senior's discretion -- fill in what material you feel missing

Chapter 6 (LW 2)
13. knockguild
14. firstlesson - learn without darsurion
15. darsurion - use darsurion
16. learnpouches - learn Scholarship to Darsurion/Pouches
17. enhanced - ENHANCE DARSURION
18. reputation - learn about guild and city reputation
19. divineglobes - learn about city divine globes and actions
20. globeboost - boost general skills
21. globewit
22. learnprof - learn a guild skill
23. badgeskillful
24. badgehomeland

These are guided up until the badges, which are tested and awarded at senior's discretion -- fill in what material you feel missing

Chapter 7 (LW 3)
25. wightsword
26. getphoenix
27. merchant
28. pangold
29. sellforeign
30. deposited
31. shopbuying
32. enlistkill
33. enlistrank
34. badgegoldquestor
35. badgetrader
36. sponsorship -- giving sponsorship for 1-2 months, formality

These have some guidance, some not; badges are tested and awarded at senior's discretion; sponsorship should be quickly dispatched after testing they understand reputation and divine globes from chapter 2

Chapter 8 (LW 4 -- abridged)
37. intropost - write on Introductions BB
38. joinedpost - MARSHAL legion
39. gainduty
40. waxforts
41. dreaming
42. deities
43. badgecommunicator
44. badgedutiful
45. badgesoldier
46. badgeherbalism
47. badgeolympus
48. badgehistorian

entirely unguided, so questions will occur

Chapter 9 (LW 5 -- abridged)
49. constrict
50. fertility
51. gbsempower
52. vaxvarna
53. arena
54. nonhuman
55. deathship
56. lifepool
57. badgevitality
58. badgecombat
59. badgecitizen
60. badgeresurrection

entirely unguided, so questions will occur

Chapter 10 (LW 6 -- abridged)
61. shopping -- guided, first explanation of subscription and using crowns
62. trinketed -- guided, trinket info command
63. purchased -- used their free crowns for something, PROCURE is expected
64. crafter
65. harvesting
66. melticehalls
67. mentored -- ADOPT them
68. badgesafety
69. badgeanimals
70. badgegeographer
71. badgemosaic
72. prized

finishing LW chapters does not mean leaving the LW who list, as such yet; that is defined by skill advancement and hours played

Time to complete: unknown, 8 hours?

Expected LW 4-9 inclusions

Citizen / Homeland badge:

  • ministers, ministries, and ministerial buildings
  • city vaults, guild bank accounts
  • city stalls, private shops
  • private property and Gniblik, the first online house sale
  • elections, barony, prince
  • PRIVS and PRIVS CITY, rank, cityfavour, guildfavour

Herbalism badge:

  • forest affinity
  • lestagii/tyrlar/yavethalion
  • darsurion/furglewort
  • megillos/arkasu/breldiar
  • denallo/immunity potion
  • athillias/witan
  • herb balance, potion balance
  • health and mana potions
  • defensive potion overview

Combat badge:

  • balance/equilibrium theory
  • DEFENCES and DRAIN
  • movement, ZOOM, special moves
  • affliction management & "common sense"
  • damage and clinching a kill / calculating victory
  • mature needle vs immature ranting, rationale of combat

Soldier badge:

  • enlisting, BANNER, create/assemble/merge
  • training, key legion skills (melee/arrows/catapult, mines, forts)
  • command, marshalling
  • dispatches, pigeons, runners
  • facing, formation, HELP FORMATION
  • health vs fatigue, men, numbers vs tactics
  • terrain and LOCALE
  • general strategy

Animals badge:

  • entourage, loyal, whistle steed/friends

Crafting:

  • Crafting (ornate items, books, and instruments)
  • Haberdashery (decay repair, all clothing, templates, template submission)
  • Carpentry (large tools and items)
  • Industry (survivalist essentials and small tools)
  • Farming and Labours learnable and lose CRAFT
  • Farming gains the craftable animals and cooking items
  • Forging inheritable like Herbs and Poisons
  • Forging gains knife, blade, quiver which will not be CRAFT'able anymore

Core experiences:

  • the light shield and globestave lightrope rebounding
  • globestave conquistador and wreathe
  • Dragon of Sapience, golden eggs, and the globestave dragonladder
  • challenge, duel, kill, die
  • ritual of light and Alessandria, arcana

Mathew Abonyi

Partner since 1999, CTO since 2007, Co-Owner since 2016. His skills are very broad, from writing & game design to SEO & system architecture. Mission: revolutionise Avalon for mobile.

Read More