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Mathew Abonyi

Partner since 1999, CTO since 2007, Co-Owner since 2016. His skills are very broad, from writing & game design to SEO & system architecture. Mission: revolutionise Avalon for mobile.

London, UK •
14 posts •
Helping Avalon

Why nerf is a dumb expression for Avalon, or how I came to love the Nerf

Nerfing is a daft expression when it comes to Avalon and this table of conditions just to use an ability should hint at how complex and nuanced every ability in Avalon truly is... and how you can learn from it.

  • Mathew Abonyi
5 min read
Updates

The bells toll for Avalon's Recovery -- return to 2006 stability

The recovery of Avalon since late 2000s is now reality. Why we dropped sponsorship and started removing bad trinkets; the skills we're fixing and improving; the upcoming shop rental spaces and building city streets; outreach and marketing begins.

  • Mathew Abonyi
19 min read
Updates

Update: Website Performance improved by 32x, 4:1 Procure, Professions, Events

Latest changes: the website is 32x times faster, Thief and Seer work continues, crowns buy 4 lessons, chapters one per Avalon day, events upcoming.

  • Mathew Abonyi
2 min read
Updates

Economy Rebalanced, Novicehood of 400 tasks, Skill Work Begins

Skill sessions start. Economy rebalanced worldwide. Trinket lifespans gone. Procure 4 lessons per crown all March. Streamlined novicehood. 20 open-ended badges, 20 tasks each. Masterclass chapters. Honours chapters for each guild.

  • Mathew Abonyi
3 min read
Updates

Warfare, Novicehood, Skills

Warfare is a great success, much improved; the campaign season draws engagement to a close in the first winter off-season; novicehood expands; new chapter types and systems for guidance in the vastness of Avalon; specialisations all standardised to ranked abilities.

  • Mathew Abonyi
8 min read
Updates

As 2018 and 30th anniversary approach...

2018 begins with events approaching 30th Anniversary, the returnee chapters, warfare and insurrections, the four new Crafting skills, general cleanup of CURRENCY/trinkets/skills, and specialisations moving to skill ranks.

  • Mathew Abonyi
7 min read
Updates

Followup: Novice Chapters (phase 2)

Current state of novicehood for seniors teaching the new young. (Content will change)

  • Mathew Abonyi
4 min read
Updates

Autumn 2017 marks turning point in Avalon

Autumn 2017: new novicehood, warfare, divine globes. We review what happened in Autumn 2017 and what is to come in Winter 2017/2018.

  • Mathew Abonyi
3 min read
Updates

Major Changes

Active players will have noticed amidst the heap of daily updates a significant change to novicehood, lesson gain, sponsorship, and the curiosity shop over the last week. Changes are ongoing.

  • Mathew Abonyi
6 min read
Updates

A thunderclap of changes, Bitcoin added

Two weeks, 1650 bugs crossed out, new documentation, combat rebalancing, chapter reward fixes, and curiosity shop overhaul with lower prices. Genesis has clearly been revitalised by the year sabbatical.

  • Mathew Abonyi
13 min read
Opinion

Text for Games: Stone Age or Blinkered?

What is lacking in the multiplayer text games of today and how far can a text medium go? It all depends on how you use the text. Quite literally.

  • Mathew Abonyi
7 min read
Helping Avalon

Bug Hunting

Here are a few tips on ways you can help us track down an issue and get it resolved sooner.

  • Mathew Abonyi
1 min read
Updates

Genesis back on code, Cornelius on product delivery

As the first serious update on the Vale, we welcome back Genesis from his year sabbatical and celebrate his first committed code in UPDATES since his year break. A number of outstanding matters

  • Mathew Abonyi
3 min read
Announcements

Welcome to the Vale: Avalon blog officially open

A brief welcome to our latest addition to the family of modern technologies: a place to scribble.

  • Mathew Abonyi
< 1 min read
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